PROJECTS
Balls of Steel
Balls of Steel
Title: Programmer/Producer/Designer
2015 - 2018
3D Roll-a-Ball game for PC made in Unity
Developed for Game Wizards in the
Art Institute of California - Los Angeles &
Art Institute of California - Hollywood
Team: Manuel Sandoval, Johnny Wu, Steven Garcia, Mark Sturzbecher, Curtis Phillips, Joseph Armienti.
Came up with the game concept, created team, assigned tasks, and changed the art direction. Programmed basic movement, level environment, sound, and designed levels.
Wastelands
Title: Programmer/Producer/Designer
2017
Real Time Strategy(RTS) made in Unity
Developed for Game Wizards in the Art Institute of California - Hollywood
Team: Manuel Sandoval, Curtis Phillips, Heidi Juarez, Anthony Martinez, Travis Patterson, John Quiocho, Jose Mares, Tyler Corbin-Frisch.
Personal project with game play mostly completed, created a team to refine programming and gain art models and effects.
Crimson Dead
CrimsonDead
Title: Level Designer/Programmer
2017
VR Survival made in Unity with the Oculus Rift VR
Developed for Game Wizards in the Art Institute of California - Hollywood
Team: Manuel Sandoval, Jorge Rafael, Steven Garcia, Curtis Phillips
Survival game where the player needs to survive zombies. Project made to familiarize VR hardware.
Zombie Horror
Title: Programmer/Producer
2015
Horror game with zombies made in Unreal's Game Engine
Developed for Game Wizards in the Art Institute of California - Los Angeles
Team: Manuel Sandoval, Wei Zhu, Jose Maris, John Quiocho, Travis Patterson
Survival Horror game that takes place in an asylum with zombies lurking in dark corners.
AR Fantasy
Fantasy AR
Title: Programmer/Producer/Designer
2018
AR board game for Android made with Unity and Vuforia
Developed for Game Wizards in the Art Institute of California - Hollywood
Team: Manuel Sandoval, Curtis Phillips, Murat Dugan, Scott Dingman
Using an android's camera, it reads a certain QR code then a playable board game will be playable.