
PROJECTS
Balls of Steel

Balls of Steel
Title: Programmer/Producer/Designer
2015 - 2018
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3D Roll-a-Ball game for PC made in Unity
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Developed for Game Wizards in the
Art Institute of California - Los Angeles &
Art Institute of California - Hollywood
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Team: Manuel Sandoval, Johnny Wu, Steven Garcia, Mark Sturzbecher, Curtis Phillips, Joseph Armienti.
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Came up with the game concept, created team, assigned tasks, and changed the art direction. Programmed basic movement, level environment, sound, and designed levels.
Wastelands
Title: Programmer/Producer/Designer
2017
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Real Time Strategy(RTS) made in Unity
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Developed for Game Wizards in the Art Institute of California - Hollywood
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Team: Manuel Sandoval, Curtis Phillips, Heidi Juarez, Anthony Martinez, Travis Patterson, John Quiocho, Jose Mares, Tyler Corbin-Frisch.
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Personal project with game play mostly completed, created a team to refine programming and gain art models and effects.
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Crimson Dead

CrimsonDead
Title: Level Designer/Programmer
2017
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VR Survival made in Unity with the Oculus Rift VR
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Developed for Game Wizards in the Art Institute of California - Hollywood
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Team: Manuel Sandoval, Jorge Rafael, Steven Garcia, Curtis Phillips
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Survival game where the player needs to survive zombies. Project made to familiarize VR hardware.
Zombie Horror
Title: Programmer/Producer
2015
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Horror game with zombies made in Unreal's Game Engine
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Developed for Game Wizards in the Art Institute of California - Los Angeles
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Team: Manuel Sandoval, Wei Zhu, Jose Maris, John Quiocho, Travis Patterson
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Survival Horror game that takes place in an asylum with zombies lurking in dark corners.




AR Fantasy

Fantasy AR
Title: Programmer/Producer/Designer
2018
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AR board game for Android made with Unity and Vuforia
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Developed for Game Wizards in the Art Institute of California - Hollywood
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Team: Manuel Sandoval, Curtis Phillips, Murat Dugan, Scott Dingman
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Using an android's camera, it reads a certain QR code then a playable board game will be playable.
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